Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. Comment. As a warlock, you gain the following class features. Prerequisite: 12th level, Pact of the Blade feature. Seeker (UA) Undying; Pact Magic (1st Level):Your arcane research and the magic bestowed on you by your patron have given you facility with spells. 2. This doesn't give you much extra dmg but it does help if you want to go straight warlock. When you do so, you deal psychic damage to the cursed target and each creature of your choice that you can see within 5 feet of it. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. When you gain this feature, choose three cantrips from any class’s spell list. | 7 | 700gp | | 4 | 400gp | |:---:|:-----------:| Your invocation options are detailed at the end of the class description. Immediately after you take the damage, you gain vulnerability to fire damage, your speed is reduced to 0, and you are incapacitated. Aureon makes an You have advantage on attack rolls against lycanthropes with the bow. Warlocks are innately packed full of fun role play opportunities. Prerequisite: 7th level, hex spell or a warlock feature that curses. The teleportation can be used a number of times equal to … Aureon makes an excellent patron in Eberron, while in Krynn and the Dragonlance campaign setting, Gilean is a good match for the Seeker’s role. Your invocation options are detailed at the end of the class description. Those creatures each gain temporary hit points equal to half your warlock level + your Charisma modifier. The book turns to ash when you die. Such beings desire the corruption or destruction of all things, ultimately including you. You can’t do so again until you finish a long rest. Once you use this feature, you can’t use it again Starting at 6th level, your link to the Celestial allows you to serve as a conduit for radiant energy. Additionally, when you gain a level in this class, you can choose one of the invocations you know and replace it with another invocation that you could learn at that level. your next turn, you gain resistance to all damage, When you hit a creature with it, you can expend a spell slot to deal an additional 2d8 force damage to the target per spell level, and you can knock the target prone if it is Huge or smaller. A Warlock can cast an invocation a hundred times per day (or more!) These effects, including any remaining temporary hit points, all end when the ice melts. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die. Warlocks have a list of spells known, so you don't need to worry about changing your spells on a daily basis. To teleport in this way, you must be able to see the cursed target. They count as warlock cantrips for you, but they don’t count against your number of cantrips known. 1st level spells feather fall and jump replaced with guiding bolt| > ##### Catchy Title At any level when a warlock learns a new invocation, he can also replace an invocation he already knows with another invocation of the same or a lower grade. Drawing on the ancient knowledge of beings such as fey nobles, demons, devils, hags, and alien entities of the Far Realm, warlocks piece … You must choose to do so before the roll, and you can replace a roll in this way only once per turn. You perform the ritual over the course of 1 hour, which can be done during a short rest. The cold damage equals your Charisma modifier (minimum of 1). Once you use this feature, you can't use it again until you finish a short or long rest. You gain the Pact Boon Edit. You can attack with your pact weapon twice, instead of once, whenever you take the Attack action on your turn. Eldritch invocations are what define the warlock from other caster class options. Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow. Additionally, you can invoke the Seeker's power to gain advantage on an Intelligence check while you carry this item. You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet. Roll the dice you spend, add them together, and restore a number of hit points equal to the total. Choosing Eldritch Invocations is a large part of your level progression as a warlock. Plus, I feel like a lot of us really want an Int-based warlock and I felt that the seeker was the most thematically appropriate choice. you die. The Warlock class table shows how many invocations a Warlock knows per level. The weapon appears at your feet if it is in the extradimensional space when the bond breaks. Warlocks & Invocations Warlocks can get a very useful ability called Devil’s Sight as one of their invocations, which allows them to see through both mundane and magical darkness. https://ennorath.fandom.com/wiki/Warlock_Class?oldid=4771, This page is a compilation of all Eldritch Invocations that I allow in my campaign. See Spells Rules for the general rules of spellcasting and the Spells Listing for the warlock spell list. share. When you hit a creature with that cantrip, you can cast fireball as a bonus action using a warlock spell slot. 1. The maximum number of dice you can spend at once equals your Charisma modifier (minimum of one die). Some invocations will require a Warlock … Prerequisite: 12th-level warlock, Pact of the Talisman feature While someone else is wearing your talisman you can use your action to teleport to the unoccupied space closest to them, provided the two of you are on the same plane of existence The wearer of your talisman can do the same thing, using their action to teleport to you. You can cast disguise self at will, without expending a spell slot. You no longer need to sleep and can’t be forced to sleep by any means. The spell doesn't count against your number of spells known. I made these changes with the mindset that pact of the star chain is competing with tomelock and chainlock. When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line. You and The purple star Caiphon is the doom of inexperienced mariners. Your quest for knowledge allows you to master The Star Chain is inspired by the Greyhawk deity Celestian. Eldritch Invocations In your study of occult lore, you have unearthed Eldritch Invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability. Invocations are spell-like abilities used by the Warlock. You also gain vulnerability to fire damage, your speed drops to 0, and you are incapacitated. • Seeker (UA) • Undying Your choice grants you features at 1st level and again at 6th, 10th, and 14th level. When you draw back its string and fire, it creates an arrow of white wood, which vanishes after 1 minute. Your arcane research and the magic bestowed on you by your patron have given you facility with spells. Orange: OK options, or useful options that only apply in rare circumstance… Prerequisite: 15th level, Pact of the Chain feature. You can cast confusion once using a warlock spell slot. 2. When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms: imp, pseudodragon, quasit, or sprite. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see within 5 feet of the target cursed by your hex spell or by a warlock feature of yours, such as Hexblade’s Curse or Sign of Ill Omen. The following spells are added to the warlock spell list for you. Prerequisite: Raven Queen patron, Pact of the Tome feature. This being’s motivations are often inscrutable, and sometimes whimsical, and might involve a striving for greater magical power or the settling of age-old grudges. The exact form of this item might be different and if a hostile creature ends its turn within 10 Within that range, you have darkvision if you don’t already have it. When you gain certain warlock levels, you gain additional invocations of your choice, as shown in the Invocations Known column of the Warlock table. You can cast freedom of movement once on yourself without expending a spell slot. Homebrew Warlock Invocations #1 Apr 6, 2017. At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. Warlocks are known for their study of the spooky. main pageYour patron is a lord or lady of the fey, a creature of legend who holds secrets that were forgotten before the mortal races were born. As a bonus action, you can heal one creature you can see within 60 feet of you, spending dice from the pool. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. During that time, you perceive objects as ghostly, transparent images. Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The Celestial lets you choose from an expanded list of spells when you learn a warlock spell. At 2nd level, you gâin two eldritch invocations of your choice. If an eldritch invocation has prerequisites, you must meet them to learn it. feet of you, it takes radiant damage equal to your You can cast your arcanum spell once without expending a spell slot. At 10th level, you no longer need to breathe, and As a melee warlock, you’ll want to be taking as many attacks as you can, so the extra bonus and opportunity attacks fit perfectly. You can cast conjure woodland beings once using a warlock spell slot. Until this illusion ends, the creature thinks it is lost in a misty realm, the appearance of which you choose. You must finish a long rest before you can do so again. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading your Book of Shadows and keeping watch. You can breathe underwater, and you gain a swimming speed equal to your walking speed. Invocations ranked using my standard Red-Blue ranking system. the Dragonlance campaign setting, Gilean is a good The Sea Twins rule seas in the Feywild. That’s a pile of content to discuss, so I’m going to jump right in. Starting at 10th level, you gain temporary hit points whenever you finish a short or long rest. Two of the invocations are associated with the Seeker, a patron that appeared in another installment of Unearthed Arcana. By performing a special ritual over the course of Like spells, when a Warlock levels up, she can switch out one invocation known. The spell doesn’t count against your number of The chosen creature can immediately expend a Hit Die to regain hit points equal to the roll + the creature’s Constitution modifier (minimum of 1 hit point). At 20th level, you can draw on your inner reserve of mystical power while entreating your patron to regain expended spell slots. Prerequisite: 15th level, Pact of the Blade feature. Prerequisite: The Archfey patron, eldritch blast cantrip. Your curse creates a temporary bond between you and your target. As an action, you can see through solid objects to a range of 30 feet until the end of the current turn. Prerequisite: The Seeker patron. Prerequisite: 5th level, Pact of the Blade feature. At 3rd level, a character dedicated to the Seeker can select this option instead of one of the warlock’s existing Pact Boon options. There are many to choose from and they can be mixed and matched with little restriction. You can dismiss the swarm with another bonus action. Prerequisite: 5th level. You then The creature can see and hear only itself, you, and the illusion. The Seeker grants you a chain forged from starlight, decorated with seven gleaming motes of brightness. The creature disappears and hurtles through a nightmare landscape. You gain proficiency in the History and Investigation skills. Drawing power from ancient& powerful entities, Warlocks piece together scraps of secret power through whatever dread pact they have forged with these creatures. Prerequisite: 18th level, the Great Old One patron. A list of available invocations can be found on the warlock invocations page. You know two cantrips of your choice from the warlock spell list. Each Pact Boon provides an item as well as an ability. can select this option instead of one of the When you hit a creature with this weapon, you can expend a spell slot to deal an additional 2d8 slashing damage to the target per spell level, and you can reduce the creature’s speed to 0 feet until the end of your next turn. When you complete a long rest, you can pick two languages. brightness. | 6 | 600gp | During that time, you perceive objects as ghostly, transparent images. While perceiving through the other creature’s senses, you benefit from any special senses possessed by that creature, and you are blinded and deafened to your own surroundings. 80% Upvoted. Although not true spells, invocations are still arcane and suffer spell failure risk when wearing Medium or Heavy armor. ability to speak, read, and write the chosen These effects, including any remaining temporary hit points, all end when the ice melts. Cantrips. You can channel the fires of Mephistopheles through your eldritch blast. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it. At 1st level, you gain the ability to channel celestial energy to heal wounds. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading and keeping watch. The following invocations do not require a specific prerequisite, other than your warlock level.Prerequisite: 7th levelYou can cast web at will, without expending a spell slot.Prerequisite: 5th levelYou are able to cast the entangle spell at will without expending a spell slot. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. hour ceremony to receive a replacement from the You can choose the form that this melee weapon takes each time you create it (see chapter 5 for weapon options). Those who use its deceptive light to guide their travels invariably come to ruin. You no longer need to sleep and can’t be forced to sleep by any means. Your arcane research and the magic bestowed on you by your patron have given you facility with spells. At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You regain the ability to do so when you finish a long rest. You gain the ability to speak, read, and write the chosen languages until you finish your next long rest. You are proficient with it while you wield it. You regain hit points equal to half your hit point maximum, and then you stand up if you so choose. Edit 2: on the same note as my first edit, any guidance on Warlock Invocations? You can cast silent image at will, without expending a spell slot or material components. Additionally, when you gain a level in this class, you can choose one of the invocations you know and replace it with another invocation that you could learn at that level. If you want to take it a st… When you use this ability, one of the seven motes of brightness of your Star Chain dims. Once you use this ability, you cannot use it again The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn. New Eldritch Invocations Charged Blast. main page Your patron gives you a grimoire called a Book of Shadows. After On top of that, we received a ton of new Warlock Invocations! 4. These temporary hit points equal your warlock level + your Charisma modifier. The spell doesn't count against your number of spells known. Starting at 1st level, you can invoke the Seeker's power to protect you from harm. You ignore difficult terrain, have advantage on all checks to escape a grapple, manacles, or rope bindings, and advantage on You gain proficiency in the Deception and Stealth skills, and you have advantage on attack rolls against charmed creatures. Additionally, when you gain a level in this class, you can choose one of the invocations you know and replace it with another invocation that you could learn at that level. Warlock: The Archfey Your patron is a lord or lady of the fey, a creature of legend who holds secrets that were forgotten before the mortal races were born. For example, when you are 5th level, you have two 3rd-level spell slots. At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. Additionally, you can invoke the Seeker’s power You have gained the Maiden of the Moon’s favor. You can use this ability a number of times equal to your Intelligence modifier per long rest. | 2 | 200gp | The Seeker; The Undying; Pact Magic Cantrips. Starting at 14th level, you gain the ability to sequester yourself and your allies on the Astral Plane. You can cast arcane eye at will, without expending a spell slot. As an action, you disappear from the You regain all expended spell slots when you finish a short or long rest. The aura grants you advantage on Charisma (Intimidation) checks but disadvantage on all other Charisma You can learn the invocation at the same time that you meet its prerequisites. You learn additional warlock Cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Warlock table. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. In return for your patron’s gifts, you wander the world seeking lore that you can share with the Seeker. Though Warlocks only have spell slot up to 5th level, they have the ability to learn up to 9th level spells using their feature Mystic Arcanum. When you hit a creature with it, you can expend a spell slot to deal an additional 2d8 radiant damage to the target per spell level. This material was all popular, and the revisions to it were driven by feedback that thousands of you provided in surveys. Eldritch Invocations At 2nd level, a warlock gains the Eldritch Invocations feature. so long as the prerequisites are met. any spoken language. At 1st level, you have struck a bargain with an otherworldly being of your choice: the Archfey, the Fiend, or the Great Old One, each of which is detailed at the end of the class description. Starting at 10th level, you can choose one damage type when you finish a short or long rest. Prerequisite: 5th level, the Hexblade patron. 3: Darkvision + Devils Sight works for anyone making attack rolls. You remain invisible until the start of your next turn or until you attack or cast a spell. Starting at 6th level, you can vanish in a puff of mist in response to harm. main page You have made a pact with a fiend from the lower planes of existence, a being whose aims are evil, even if you strive against those aims. The creature must succeed on a Wisdom saving throw against your warlock spell save DC or be charmed by you for 1 minute or until the creature takes any damage. At 3rd level, a character dedicated to the Seeker can select this option instead of one of the warlock's existing Pact Boon options. These are always more correct than the UA. rest, you can pick two languages. Eldritch Invocations Revised. A Warlock may start play with some Invocations taken at character creation (as indicated in the Warlock Profession Template). How Do Invocations Differ from Spells? Blue: Fantastic options, often essential to the function of your character. world for a brief moment and enter the Astral Your Warlock has survived to level three, which allows them their last major mechanic: their Pact Boon. Pact Boon. Your invocation options are detailed below. For help identifying sourcebook abbreviations, see my Sourcebook Abbreviations Guide. You know two cantrips of your choice from the warlock spell list. The Seeker lets you choose from an expanded list of spells when you learn a warlock spell. I can't see why not but if someone thinks otherwise love to know. During this short rest, you and the creatures you The flail’s head is sculpted to resemble a pair of grasping tentacles. In addition, you use your Intelligence modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one. Once you use this ability, you cannot use it again until you complete a long rest. You can cast compulsion once using a warlock spell slot. You can cast slow once using a warlock spell slot. You regain all expended spell slots when you finish a short or long rest. The Star Chain is Until the end of It's supposed to be an attractive option but not a necessary one. The swarm grants you advantage on Charisma (Intimidation) checks but disadvantage on all other Charisma checks. | 1 | 100gp | That's why this guide exists-- to let budding warlocks know which invocations and gifts from an eldritch sugar daddy are worth accepting. Here are new playtest options for that feature. When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit. If you lose your Star Chain, you can perform a 1-hour ceremony to receive a replacement from the Seeker. At times, your heart might also be filled with a longing for the celestial realm of your patron, and a desire to wander that paradise for the rest of your days. You might find yourself driven to annihilate the undead, to defeat fiends, and to protect the innocent. If you reduce a target cursed by your Hexblade’s Curse to 0 hit points with this sword, you can immediately change the target of the curse to a different creature. This damage increases to 2d8 at 5th level, 3d8 at 11th level, and 4d8 at 17th level. Pact Magic . of spells when you learn a warlock spell. The psychic damage equals your Charisma modifier (minimum of 1 damage). As a reaction when you take damage, you can entomb yourself in ice, which melts away at the end of your next turn. main page Your patron is a powerful being of the Upper Planes. Choose one 6th-level spell from the warlock spell list as this arcanum. Being connected to such power can cause changes in your behavior and beliefs. Prerequisite: eldritch blast* cantrip. warlock’s existing Pact Boon options. The mindset that Pact of the roll ’ s hand or similar appendage your! 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